song-of-horrorSong of Horror,  a survival horror game currently being developed by Protocol Games, launched a Kickstarter campaign on October 29th.  An intriguing form of permadeath and 16 playable characters are two unusual highlights.

Song of Horror will be divided into several chapters. In each chapter, you will visit a different location while delving deeper and deeper into the mystery.  Your findings will shed light upon the darkness that has taken over Daniel’s life. Song of Horror features no weapons, no traditional enemies and no typical combat. Instead, you will be haunted by twisted manifestations of an eldritch, primeval horror. This entity is known only as  “The Presence”.  The Presence will mess with your senses and dramatically warp reality.  This paranormal terror will affect lighting, sound and the very atmosphere around you. Its harrowing manifestations will either actively haunt you or lie in wait for you, setting deadly traps that you’ll need to avoid if you want to live.  It will play with you as a predator does with its prey, featuring both pre-set events and procedural appearances of many kinds,  influenced by how you play, how much attention you draw to yourself, and  its own mood system.

Nowhere is safe from the Presence. In order to survive, you will need to react, and to anticipate events. You will need to run, and you will need to hide, but these are just examples. Different forms of danger will require wildly different approaches out of you. Can you adapt? Can you make it?

In the first day the campaign has already earned close to €5,000.

Support them on Kickstarter: https://www.kickstarter.com/projects/1139999460/song-of-horror-by-protocol-games

About Jess Landry

Jess Landry is an eccentric billionaire, the inventor of the hacky-sack and a compulsive liar. She spends her time mentally preparing for the zombie apocalypse and playing with her cats. You can find some of her work online at SpeckLit.com and EGM Shorts.

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