Players of The Padre Game will enjoy a 3D Horror Adventure with an isometric voxel art style. On the path to redemption, the main character Alexander Padre, a Catholic Priest makes the ultimate sacrifice and must solve mysteries while exploring a dangerous Lovecraftian universe. This game is filled with touches of humor, and nostalgic Horror game/movie references all throughout the voice acted chapters.
Fans describe The Padre Game as “Minecraft meets Devil May Cry” gameplay with touches of other classics the likes of Maniac Mansion and Alone in the Dark.
“In The Padre, we used our own hybrid voxel art style to bring this story to life. We’ve managed to infuse the lights, the textures, and scenery into something unique to create an intense atmosphere, one that helps fuel our powerful narrative into something extraordinary. We wanted to be able to give the 3D pixel adventure genre something new with our horror game, one that infuses point-and-click adventuring mechanics with our style of combat.” Bence Zilahy, Game Designer.
The Padre Game recently teamed up with a new gaming platform called BrightLocker which is the world’s first platform empowering developers to engage with their players for the life of a game, from idea to launch and beyond. The Padre team is offering numerous rewards through the platform.
“We’ve received over 2000 new followers over the past few weeks on
Fans can follow and participate with The Padre developers on BrightLocker by visiting their page at https://www.brightlocker.com/games/the-padre/details
Recent News Mentions
“Diablo meets Minecraft”– Patrick Hickey Jr., Reviewfix.com
“A voxel tribute to the old horror adventure games” – indiewatch.net
“Gameplay combines a deep and evocative narrative. Which involves slaughtering monsters and solving puzzles. While exploring various gloomy voxelized scenes in a Lovecraftian atmosphere.” – LinuxGameConsortium
“Horror game The Padre has players exploring the time before a demon-hunting priest commits suicide, facing down creeping creatures with guns, fists, and holy power in hopes of changing the events that will bring about his end.” – Siliconera
The Puzzle Behind the Redemption
The Padre – a former demon hunter – has taken on the impossible, and looks to earn his once rightful place in Heaven as he relieves the hours before his fate was decided by his own hands.
In his search for redemption, players will be tasked with uncovering the truth of why he did, but also overcoming any obstacles in their way. Some of the challenges that face them include finding hidden items to proceed down their path, fending off the demons that get in their way with torches, guns, crowbars, and even machetes to stay alive.
Combat Fits in With the Games Puzzle-Driven Elements
As a point-and-click title, there’s no doubt that combat will be a part of The Padre’s venture into redeeming his now lost soul. In the game, players will have to go into combat against unforeseen demonic forces. As the game is a point and click, players will attack enemies by clicking on them and taking aim.
While using firearms such as the pistol or the rifle, players will find themselves being required to keep the crosshairs on their target, which will increase the probability of hitting their target, but also the amount of damage that the creature will take from the player’s attacks.
- Point-and-click focused gameplay
- 3D voxel art graphics, allowing the game to offer a unique presentation
- Challenging combat and puzzle mechanics
- Hours of gameplay
- A Lovecraftian puzzle-driven horror experience
- Multiple endings will be available
- Video Game Culture Easter Eggs including a Dark Souls board game piece, and references to pop-culture icons such as Half-Life with a crow-bar named “Gordon” and a quote regarding the never-to-release third entry.
Where to buy the game now through Feb 22nd and beyond: